Toolbox 0.0.1
Ritchie's accessible game engine'
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Thing Class Referencesealed

Represents an object within the game world. More...

Public Member Functions

 Thing (Scene scene)
 
 Thing (Thing parent)
 
void Destroy ()
 
IEnumerable< PartGetParts ()
 
IEnumerable< T > GetParts< T > ()
 
T? GetPart< T > ()
 
void Destroy (Part part)
 
void RemovePart (Part part)
 
AddPart< T > ()
 
void AddPart (Part part)
 

Properties

Identifier Id [get]
 
string Name = "Thing" [get, set]
 
Transform Transform [get]
 
bool Enabled [get, set]
 

Detailed Description

Represents an object within the game world.

Member Function Documentation

◆ AddPart< T >()

T AddPart< T > ( )
inline
Type Constraints
T :Part 
T :new() 

◆ GetPart< T >()

T? GetPart< T > ( )
inline
Type Constraints
T :Part 

◆ GetParts< T >()

IEnumerable< T > GetParts< T > ( )
inline
Type Constraints
T :Part 

The documentation for this class was generated from the following file: