Toolbox 0.0.1
Ritchie's accessible game engine'
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Represents an object within the game world. More...
Public Member Functions | |
Thing (Scene scene) | |
Thing (Thing parent) | |
void | Destroy () |
IEnumerable< Part > | GetParts () |
IEnumerable< T > | GetParts< T > () |
T? | GetPart< T > () |
void | Destroy (Part part) |
void | RemovePart (Part part) |
T | AddPart< T > () |
void | AddPart (Part part) |
Properties | |
Identifier | Id [get] |
string | Name = "Thing" [get, set] |
Transform | Transform [get] |
bool | Enabled [get, set] |
Represents an object within the game world.
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inline |
T | : | Part | |
T | : | new() |
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inline |
T | : | Part |
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inline |
T | : | Part |