Toolbox 0.0.1
Ritchie's accessible game engine'
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Represents the position, rotation, and scale of a Thing. More...
Public Member Functions | |
void | MoveToParent (Transform? newParent) |
void | MoveToScene (Scene scene) |
Properties | |
int | ChildCount [get] |
Transform | this[int index] [get] |
Vector3 | LocalPosition [get, set] |
Vector3 | LocalScale [get, set] |
Quaternion | LocalRotation [get, set] |
Vector3 | LocalPitchYawRoll [get, set] |
Matrix4x4 | LocalMatrix [get] |
Matrix4x4 | WorldMatrix [get] |
Vector3 | Up [get] |
Vector3 | Forward [get] |
Vector3 | Right [get] |
Vector3 | WorldPosition [get] |
Vector3 | WorldScale [get] |
Quaternion | WorldRotation [get] |
Transform? | Parent [get] |
Scene | Scene [get] |
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Thing | Thing [get] |
bool | Enabled [get, set] |
Additional Inherited Members | |
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static void | AwakenAllParts () |
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virtual void | OnEnable () |
virtual void | OnDisable () |
virtual void | OnAwake () |
virtual void | OnUpdate () |
Represents the position, rotation, and scale of a Thing.