Toolbox 0.0.1
Ritchie's accessible game engine'
|
Public Member Functions | |
Material (EffectAsset effectAsset) | |
void | SetTexture (string name, Texture2D? texture) |
void | Dispose () |
void | ApplyParameters () |
Static Public Member Functions | |
static Texture2D | GetWhiteTexture () |
Properties | |
EffectAsset | Shader [get] |