Toolbox 0.0.1
Ritchie's accessible game engine'
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Classes | |
class | Animation |
Base class for all animations. More... | |
class | Animation< TValue > |
Base class for any transition between two values of type TValue . More... | |
class | AnimationExtensions |
A set of extension methods for doing convenient animation things. More... | |
class | Animator |
The animation system of Ritchie's Toolbox. More... | |
class | CurveFunctions |
A set of common mathematical curves defined as CurveFunction delegates. More... | |
interface | IAnimation |
Interface for any animation. More... | |
interface | IAnimationHandle |
Interface for an animation handle. More... | |
interface | IAnimationUpdateAction |
Interface for any object that wants to be updated each time an animation is updated. More... | |
Functions | |
class | AnimationWait (float duration) |
Defines abn animation that does nothing but wait a set amount of time. | |
delegate float | CurveFunction (float value) |
Simple delegate for a mathematical curve function. | |
delegate T | InterpolationFunction< T > (T min, T max, float value) |
A generic delegate for an interpolation between two values of type T based on a floating-point percentage. | |
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sealed |
Defines abn animation that does nothing but wait a set amount of time.
duration | The amount of time, in seconds, to wait. |
delegate T InterpolationFunction< T > | ( | T | min, |
T | max, | ||
float | value ) |
A generic delegate for an interpolation between two values of type T based on a floating-point percentage.
T | Any value type. |
T | : | struct |