Toolbox 0.0.1
Ritchie's accessible game engine'
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Classes | |
interface | ISignalHandler< TSignal > |
Interface for an object that can receive a signal of type TSignal More... | |
class | SignalEvent< TSignal > |
An event containing a signal. More... | |
Enumerations | |
enum | SignalDirection { None = 0 , Up = 1 , Neighbours = 2 , Down = 4 } |
Defines where a SignalEvent<TSignal> should be sent. More... | |
enum SignalDirection |
Defines where a SignalEvent<TSignal> should be sent.