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Toolbox 0.0.1
Ritchie's accessible game engine'
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Represents the position, rotation, and scale of a Thing. More...
Public Member Functions | |
| void | MoveToParent (Transform? newParent) |
| void | MoveToScene (Scene scene) |
Properties | |
| int | ChildCount [get] |
| Transform | this[int index] [get] |
| Vector3 | LocalPosition [get, set] |
| Vector3 | LocalScale [get, set] |
| Quaternion | LocalRotation [get, set] |
| Vector3 | LocalPitchYawRoll [get, set] |
| Matrix4x4 | LocalMatrix [get] |
| Matrix4x4 | WorldMatrix [get] |
| Vector3 | Up [get] |
| Vector3 | Forward [get] |
| Vector3 | Right [get] |
| Vector3 | WorldPosition [get] |
| Vector3 | WorldScale [get] |
| Quaternion | WorldRotation [get] |
| Transform? | Parent [get] |
| Scene | Scene [get] |
Properties inherited from Part | |
| Thing | Thing [get] |
| bool | Enabled [get, set] |
Additional Inherited Members | |
Static Public Member Functions inherited from Part | |
| static void | AwakenAllParts () |
Protected Member Functions inherited from Part | |
| virtual void | OnEnable () |
| virtual void | OnDisable () |
| virtual void | OnAwake () |
| virtual void | OnUpdate () |
Represents the position, rotation, and scale of a Thing.