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Toolbox 0.0.1
Ritchie's accessible game engine'
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This is the complete list of members for Transform, including all inherited members.
| AwakenAllParts() (defined in Part) | Part | inlinestatic |
| ChildCount (defined in Transform) | Transform | |
| Enabled (defined in Part) | Part | |
| Forward (defined in Transform) | Transform | |
| LocalMatrix (defined in Transform) | Transform | |
| LocalPitchYawRoll (defined in Transform) | Transform | |
| LocalPosition (defined in Transform) | Transform | |
| LocalRotation (defined in Transform) | Transform | |
| LocalScale (defined in Transform) | Transform | |
| MoveToParent(Transform? newParent) (defined in Transform) | Transform | inline |
| MoveToScene(Scene scene) (defined in Transform) | Transform | inline |
| OnAwake() (defined in Part) | Part | inlineprotectedvirtual |
| OnDisable() (defined in Part) | Part | inlineprotectedvirtual |
| OnEnable() (defined in Part) | Part | inlineprotectedvirtual |
| OnUpdate() (defined in Part) | Part | inlineprotectedvirtual |
| Parent (defined in Transform) | Transform | |
| Part() (defined in Part) | Part | inlineprotected |
| Right (defined in Transform) | Transform | |
| Scene (defined in Transform) | Transform | |
| Thing (defined in Part) | Part | |
| this[int index] (defined in Transform) | Transform | |
| Up (defined in Transform) | Transform | |
| WorldMatrix (defined in Transform) | Transform | |
| WorldPosition (defined in Transform) | Transform | |
| WorldRotation (defined in Transform) | Transform | |
| WorldScale (defined in Transform) | Transform |