Toolbox 0.0.1
Ritchie's accessible game engine'
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EmittedPass Struct Reference

Public Member Functions

 EmittedPass (string name, EmittedShader[] stages, StageInput[] stageInputs, SamplerDefinition[] samplerDefinitions, UniformBufferBinding[] constantBufferNames)
 

Public Attributes

readonly string Name
 
readonly EmittedShader[] Stages
 
readonly StageInput[] StageInputs
 
readonly SamplerDefinition[] SamplerDefinitions
 
readonly UniformBufferBinding[] ConstantBufferNames
 

The documentation for this struct was generated from the following file: