Toolbox 0.0.1
Ritchie's accessible game engine'
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Mesh Member List

This is the complete list of members for Mesh, including all inherited members.

Dispose() (defined in Mesh)Meshinline
IsValid (defined in Mesh)Mesh
RenderSubMesh(GraphicsDevice graphicsDevice, int subMeshIndex) (defined in Mesh)Meshinline
SetSubMeshCount(int subMeshCount) (defined in Mesh)Meshinline
SetSubMeshData(int subMesh, int[] indices) (defined in Mesh)Meshinline
SetSubMeshData(int subMesh, ReadOnlySpan< int > indices) (defined in Mesh)Meshinline
SetVertices(ReadOnlySpan< Vertex > data) (defined in Mesh)Meshinline
SubMeshCount (defined in Mesh)Mesh