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Toolbox 0.0.1
Ritchie's accessible game engine'
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Public Member Functions | |
| Material (EffectAsset effectAsset) | |
| void | SetTexture (string name, Texture2D? texture) |
| void | Dispose () |
| void | ApplyParameters () |
Static Public Member Functions | |
| static Texture2D | GetWhiteTexture () |
Properties | |
| EffectAsset | Shader [get] |