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void | Invoke (Action method) |
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void | SetTextInputHandler (ITextInputHandler? newHandler) |
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void | Close () |
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Display | CreateMenuDisplay (Point position) |
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Display | CreatePopupDisplay () |
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Display | ShowModal (Widget modalWidget) |
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MouseState | GetMouseState () |
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| static Display | CreateNewDisplay (TopLevelType topLevelType=TopLevelType.Window) |
| | Create a new primary display. If a primary display already exists, the new display will share graphics resources with the existing display, but won't be parented to it.
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static bool | IsDisplayActive [get] |
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WindowType | WindowType [get] |
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bool | HasAttention [get] |
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AccessibilityRole | AccessibilityRole [get] |
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string | Name [get, set] |
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bool | CanUserResize [get, set] |
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| Application | Application [get] |
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Seat | Seat [get] |
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Point | ClientSize [get, set] |
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static Display | CurrentDisplay [get] |
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IList< Layer > | Layers [get] |
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Action< Display >? | DisplayClosed |
| | Event that fires when the display is destroyed.
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◆ CreateNewDisplay()
| static Display CreateNewDisplay |
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TopLevelType | topLevelType = TopLevelType::Window | ) |
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inlinestatic |
Create a new primary display. If a primary display already exists, the new display will share graphics resources with the existing display, but won't be parented to it.
- Returns
◆ Application
The documentation for this class was generated from the following file:
- /home/ritchie/Projects/toolbox/src/Ritchie.Toolbox/Displays/Display.cs