Here is a list of all documented class members with links to the class documentation for each member:
- o -
- OceanBlue : Color
- OceanBoatBlue : Color
- OceanGreen : Color
- Ochre : Color
- OfficeGreen : Color
- OgreOdor : Color
- OldBurgundy : Color
- OldGold : Color
- OldHeliotrope : Color
- OldLace : Color
- OldLavender : Color
- OldMauve : Color
- OldMossGreen : Color
- OldRose : Color
- OldSilver : Color
- Olive : Color
- OliveDrab : Color
- Olivine : Color
- OnInitialize() : SdlPlatform.SdlResource, SdlWindow
- OnUpdate() : Platform, SdlPlatform, SdlPlatform.SdlResource
- Onyx : Color
- OpenGL : SdlPlatform
- OperaMauve : Color
- operator Color() : Color
- operator Point() : Point
- operator SdlPositionValue() : SdlPositionValue
- operator SdlWindowPosition() : SdlWindowPosition
- operator Texture2D() : FrameBuffer
- operator uint() : SdlPositionValue
- operator Vector2() : Point
- operator Vector4() : Color
- operator!=() : MouseState, BlendState, Color, SdlPositionValue, SdlWindowPosition, Point, Rectangle, SamplerState, DisplayMode
- operator*() : Color, Point
- operator+() : Point
- operator-() : Point
- operator/() : Point
- operator<() : Point
- operator<=() : Point
- operator==() : MouseState, BlendState, Color, SdlPositionValue, SdlWindowPosition, Point, Rectangle, SamplerState, DisplayMode
- operator>() : Point
- operator>=() : Point
- Orange : Color
- OrangePeel : Color
- OrangeRed : Color
- OrangeSoda : Color
- OrangeYellow : Color
- Orchid : Color
- OrchidPink : Color
- OriolesOrange : Color
- OtterBrown : Color
- OuCrimsonRed : Color
- OuterSpace : Color
- OutrageousOrange : Color
- OxfordBlue : Color