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Ritchie's Abstractions 0.2
Platform abstractions that make Toolbox work
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This is the complete list of members for Shader, including all inherited members.
| Dispose(bool disposing) | Shader | inlineprotectedvirtual |
| Ritchie::Graphics::GraphicsObject.Dispose() | GraphicsObject | inline |
| GraphicsDevice | GraphicsObject | |
| GraphicsObject() | GraphicsObject | inlineprotected |
| SetShaderCode(in ReadOnlySpan< byte > shaderCode) | Shader | inline |
| SetShaderCode(in ReadOnlySpan< char > shaderCode) | Shader | inline |
| Shader(ShaderStage stage) | Shader | inline |