Ritchie's Abstractions 0.2
Platform abstractions that make Toolbox work
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GraphicsDevice Member List

This is the complete list of members for GraphicsDevice, including all inherited members.

BlendStateGraphicsDevice
Clear(Vector4 clearColor)GraphicsDevice
ClearDepth()GraphicsDevice
ClearStencilBuffer()GraphicsDevice
CurrentGraphicsDevicestatic
Deactivate()GraphicsDeviceinlineprotected
DepthStencilStateGraphicsDevice
Dispose()GraphicsDeviceinline
Dispose(bool disposing)GraphicsDeviceinlineprotectedvirtual
DrawElements(PrimitiveType primitiveType, int elementCount)GraphicsDevice
FrameBufferGraphicsDevice
GraphicsDevice(GraphicsPlatform platformType)GraphicsDeviceinlineprotected
GraphicsPlatformGraphicsDevice
IsAvailableGraphicsDevicestatic
IsCurrentGraphicsDevice
MakeCurrent()GraphicsDeviceinlineprotected
Present()GraphicsDevice
RasterizerStateGraphicsDevice
ScissorRectangleGraphicsDevice
SetConstantBuffer(int slot, ConstantBuffer? newBuffer)GraphicsDevice
SetFrameBuffer(FrameBuffer? newFramebuffer)GraphicsDevice
SetIndexBuffer< TIndex >(IndexBuffer< TIndex > newBuffer)GraphicsDevice
SetSamplerState(int textureSlot, SamplerState samplerState)GraphicsDevice
SetShaderPipeline(ShaderPipeline newPipeline)GraphicsDevice
SetTexture(int slot, Texture? newTexture)GraphicsDevice
SetVertexBuffer< TElement >(VertexBuffer< TElement > newBuffer)GraphicsDevice
SupportsShaderStage(ShaderStage stage)GraphicsDeviceinlinevirtual
ViewportGraphicsDevice